Design unit cards, reference sheets, and counter layouts from your order of battle spreadsheet. Built-in hex grid and territory map generators. 200+ component sizes including chits, counters, and hex tiles. Export print-ready or upload to TheGameCrafter.
Open on a computer to start designing.
See FeaturesDesign unit cards with unit symbols, combat values, movement rates, and special abilities. One template generates every unit in your OOB.
Drop a configurable hex grid directly on your card or board. Flat-top or pointy-top, custom colors, terrain labels, and coordinate systems.
Draw Risk-style territory maps with borders, connections, sea routes, and group colors. Six map presets from world to archipelago.
Import your OOB spreadsheet. {{Unit Name}}, {{Attack}}, {{Defense}}, {{Movement}} auto-populate every counter and card.
The Token Sheet generator arranges punchable counters with cut guides, bleed zones, and proper registration. Print-ready in one click.
Export at 300 DPI with crop marks, bleed zones, and safe areas. CMYK PDF for professional offset printing. Direct TheGameCrafter upload.
Pick a counter, chit, or card component. Lay out combat factors, unit symbols, terrain icons, and special abilities on the visual canvas.
Link a CSV or Google Sheet with your unit data. Each row becomes a unique counter or card — infantry, armor, artillery, and more.
Batch export print-ready PNGs, PDFs with crop marks, or token sheets with cut guides. Or upload directly to TheGameCrafter for professional print-on-demand.
Yes. The hex grid generator drops a configurable grid on any card or board — flat-top or pointy-top, custom colors, terrain labels, and coordinate systems. Use it for unit displays, mini-maps on reference cards, or a full hex board.
The Token Sheet generator lays out punchable counters with cut guides, bleed, and registration marks. Bind your CSV of units (attack, defense, movement, unit symbol), and every counter populates from the spreadsheet.
Yes. Design a unit card with combat strength, movement, special abilities, and unit symbols. Bind {{Attack}}, {{Defense}}, and {{Movement}} columns and the whole OOB renders from one template.
Large components are first-class. 200+ sizes include letter-sized scenario sheets, tri-fold reference cards, and full game boards. Lay out scenario setup, victory conditions, and reinforcement schedules in the same project as your counters.
Yes. Use the {{Faction}} column with conditional visibility to swap colors, symbols, and frames per side. Allied units get olive drab and a star, Axis units get field grey and an iron cross — same template, two armies, no copy-paste.
For prototypes, yes — export 9-up PDFs of counters, print on cardstock, and mount on chipboard. For finished games with hundreds of counters and a mounted map, professional printing through TheGameCrafter (direct upload on Rare and Epic) gives you the punchboards and printed maps wargames need.
All design tools are free to try. Go Rare to export print-resolution files.