Design a single card template in the visual editor, connect your spreadsheet, and watch your entire deck come to life. Choose from 200+ component sizes: poker cards, hex tiles, tuck boxes, standees, and more. Export print-ready files or upload directly to TheGameCrafter. No Photoshop. No code.
Open on a computer to start designing.
See FeaturesDrag-and-drop text, images, shapes, and icons onto a real-time canvas. Smart alignment guides, snap-to-grid, layers, and groups for precise card layouts.
Import your card spreadsheet and generate unique cards for every row. Template syntax like {{Card Name}} auto-fills text, images, and visibility per card.
Poker cards, tarot, mini cards, hex tiles, game boards, tuck boxes, standees, and more. Every standard board game component with exact print dimensions.
Upload your entire project directly to TheGameCrafter for professional print-on-demand. Automatic deck splitting, card mapping, and component size matching.
Generate AI card art directly in the editor with the Acorn Cauldron. Print-quality images in seconds, with credits included on Rare and Epic plans. Ideal for rapid prototyping and finished decks alike.
Built-in validation catches bleed and safe zone issues before you print. Export to PNG, PDF with crop marks, or Tabletop Simulator spritesheets.
Pick from 170+ starter templates or build from scratch. Place text, icons, stat bars, and art zones on the visual canvas. No code, no design degree required.
Link a CSV or Google Sheet with your card data: names, stats, abilities, image paths. Each row becomes a unique card in your deck.
Batch export print-ready PNGs, PDFs with crop marks, or Tabletop Simulator files. Or upload directly to TheGameCrafter for professional print-on-demand.
No. Start from one of 170+ templates, edit the text, swap the art, and Chitmunk handles the layout. Beginner-first by design. The visual editor works like slides, not Photoshop.
Drop a CSV onto the canvas, type {{Attack}} or {{HP}} inside any text element, and Chitmunk generates one card per row. The same template handles 12 cards or 500. Change a font once and every card updates.
Both work. Common tier exports a 9-up PDF tuned for home printers — cut along the guides and you have a tabletop set. When the game is ready for print, Rare unlocks 300 DPI files and direct upload to TheGameCrafter for professional cards.
Yes. The Balance Lab plots cost curves and stat distributions from your CSV, and Monte Carlo simulations flag overpowered combos. Catch the broken card before 20 playtests and one very upset friend.
Yes — you own everything you make in Chitmunk. Print it, sell it, Kickstart it, license it. No royalties, no claim on your IP. The only thing we ask is that you don't clone someone else's published game.
One button. Chitmunk splits your decks, maps each card type to the right TGC component, applies bleed, and pushes the files into a new TGC project. Rare or Epic plan required.
All design tools are free to try. Go Rare to export print-resolution files.