Export Options & Validation
Overview
Every export is a different way of getting cards onto a table: yours, a friend's, or a print shop's. The Export page has one row for each job: Print at home, TheGameCrafter, Print-shop PDF, Play online, and Card images. A line at the top tells you what is in your game (decks, cards, and prints) and how many things there are to check before printing. Every plan, starting with Common ($2.99 a month), exports at 300 DPI for professional print shops. This guide walks through each row and what to fix before you print.
- Print at home: a PDF for your own printer, with cut lines (step by step in Print at home). Included in every plan.
- TheGameCrafter: sends your cards to a TheGameCrafter game, or gives you images ready to upload by hand. Included in every plan.
- Print-shop PDF: print-shop colors, cut lines and printer marks in one press. Included in every plan.
- Play online: files for Tabletop Simulator, Screentop.gg, or Tabletopia. Included in every plan.
- Card images: one PNG, JPEG, or WebP per card.
- Art brief for your artist: shows up only when your game has placeholder art.
A closed More exports list holds the cutting guide for your manufacturer, the Editable PDF (Beta), SVG, the sell sheet, all project images, and Save project to file. After you export, a Last time line remembers what you did and offers an Again button.
Tip: Open "things to check before printing" before every final export. Catching problems early is much faster than re-uploading a corrected batch to your print service.
Card Images (PNG / JPEG / WebP)
Card images renders each card face and packages the files into a ZIP, one image per card.
- PNG: lossless compression. No quality loss. The best choice for any print-on-demand service. File sizes are larger than JPEG or WebP.
- JPEG: lossy compression. Produces smaller files. The quality slider in More options (50 to 100%, 92% to start) lets you balance file size against image fidelity. Use 90–100% for print; lower values are fine for playtesting mockups.
- WebP: modern lossy/lossless format with better compression than JPEG at equivalent quality. Supported by most current tools and browsers. The same 50–100% quality slider applies.
On every plan, including Common ($2.99/mo or $24.99/yr), all three formats render at print resolution, 300 DPI equivalent at the card's physical dimensions (e.g., a standard poker card at 750 × 1050 px). That is sharp enough for professional print services as well as home printing.
Which Cards and Faces
Every export includes all of your decks. When an export asks you to choose, you control which cards and faces end up in the files.
- Decks: The box Include every deck in this game is ticked to start with. Untick it to export only the deck you have open. Exporting everything is useful when your game has several card sizes (poker cards, mini cards, and a game board).
- Which side? Choose both sides, or one side only (for example, Front only). Each choice is named after the faces your card size has.
- Spreadsheet rows: If a spreadsheet is linked, every row becomes a separate card image with that row's data merged into the design. A deck with 60 rows produces 60 images per face. A Copies column repeats a card, and 0 skips it.
Tip: Look at the small preview strip of sample cards in the window before you save. It shows colors, sides, and the file type before you commit to hundreds of files.
File Names
Files are named after your game, what you made, and the date, for example "Affinity - Print at home - 18 Oct.pdf". For card images, open More options in the export window to set your own File names pattern (the box starts with card_{{_index}}_{{_face}}). It also holds the quality slider. Use these variables to build organized, meaningful names:
{{_index}}: zero-padded card number (001, 002, …).{{_face}}, the face name:frontorback.{{_row}}, the spreadsheet row number (1-based).{{ColumnName}}, any column value, using the exact column header.
For example, the pattern card_{{_index}}_{{Name}}_{{_face}} produces filenames like card_001_Fireball_front.png and card_001_Fireball_back.png. The file extension is added automatically.
Tip: Putting a column like {{Name}} or {{CardID}} in the file name makes it easy to match images back to your spreadsheet rows when uploading to a print service.
Print-Shop PDF
The Print-shop PDF is a multi-page PDF for professional printing services, with colors converted from screen format (RGB) to print format (CMYK) so what you see is closer to what comes off the press. There are no options to set: one press makes it, with cut lines, registration marks, and color bars, on the paper size you last used in Print at home (or the one your browser language suggests). It is included in every plan. With more than one deck you get one file per deck.
- Page sizes: Letter, A4, Legal, Tabloid (11 × 17 in), A3, or a custom size, taken from your last Print at home choice. Change it there first if your print service wants a different sheet.
- Card arrangement: Chitmunk works out the best grid to fit as many cards as possible on each page, with even margins.
- Cut lines, registration marks, and color bars: Thin lines at the corners of each card show exactly where to cut. They sit outside the extra edge, so they are trimmed away.
For a full walkthrough of the extra edge, safe area, and print preparation, see the Print-Ready Checklist guide.
Print at Home
Print at home makes a PDF for your own printer and is included in every plan. This is the reference list; the Print at home guide walks through it step by step.
- Fronts only: one side of each card.
- Both sides: fronts and backs on matching pages, in the order a two-sided printer expects. If your back is blank, you are told how many pages will print empty.
- Fold and cut: fronts on the left half of the page, backs on the right, so you fold along the middle and cut out folded cards.
- Sleeve inserts: cards cut slightly smaller than the real card so they slide into a sleeve.
Which cards starts with every card in every deck. Choose Change to pick a range of cards, or one deck at a time when your game has two or more. If your spreadsheet has a column named Copies, Qty, Quantity, or Count, each card prints that many times (0 skips it, blank means 1). After your first print, you can print only the cards that changed since then.
Adjust shows your current choices on one line. Open it for three groups:
- Paper: paper size (Letter, A4, Legal, Tabloid, A3, or a custom width and height for an unusual printer), orientation (Best fit picks whichever fits more cards), margin, and cards per page.
- Cutting: space between cards, cut lines (None, Corners, Crosshairs, or Full lines), and printing past the card edge. Both sides adds a Back offset and a printable alignment test page, so you can nudge the backs until they line up with the fronts.
- Pages: page numbers, a small version mark ("P7 · 17 Oct") so you can tell this print from the last, page order, and, with two or more decks, headings and a contents page.
Your choices are remembered on this browser. Print at Actual size (100%).
Tip: Print at home is a fast way to share a physical prototype with playtesters before you commit to a print run. It is not meant for professional printing services; use the Print-shop PDF for that.
Play Online (Tabletop Simulator and More)
Choose Play online and pick Tabletop Simulator, Screentop.gg, or Tabletopia. For Tabletop Simulator, Chitmunk makes an image sheet in TTS's standard deck format: a 10-column grid where each cell holds one card face. It is included in every plan.
- Card capacity: TTS supports a maximum of 69 cards plus 1 card back per sheet (the last cell, position 70, is always the card back).
- Auto-splitting: If your deck has more than 69 cards, Chitmunk splits the export into several sheets, saved as separate files (tts_deck_1.png, tts_deck_2.png, etc.), matching TTS's multi-deck import workflow.
- Format: PNG (lossless) or JPEG (smaller file, faster TTS load times).
When it is done, the screen shows the Width, Height, and Number you type into Tabletop Simulator's Custom Deck window. Set the face URL to your image sheet and the back URL to the same image. TTS reads the last cell as the shared card back automatically.
Art Brief for Your Artist
If your game has placeholder art (pictures made with AI, waiting to be replaced), an Art brief for your artist row appears. It makes a PDF that lists every card that still needs art, so you can hand it to an illustrator.
Checking Your Cards (Proof)
Open Proof from the "things to check before printing" line on the Export page, or any time while you design, and always before a final export. It scans every element on every card face and reports issues in three severity levels:
- Errors (must fix): problems that will cause visible defects in print or cause a print service to reject your file.
- Warnings (should fix): issues that may cause problems depending on your print service or the final card size.
- Info (optional): suggestions that could improve your design quality.
Proof checks for the following conditions:
- Elements past the extra edge: anything that extends beyond the outer bleed boundary will be clipped by the print service's cutting machine.
- Text outside the safe area: text that crosses the safe area boundary may be partially cut off during trimming.
- Very small text: text under about 6pt is a warning, and anything under 7.5pt gets a gentler note, because it can be hard to read in print on small card sizes.
- Soft pictures: images that print below about 300 DPI where they sit, with a stronger warning when they would look pixelated.
- Thin or dark edges: art that stops just short of the card edge, a dark edge at the cut line, or a very thin card border, all of which show every wobble in the cut.
- Too many fonts: many font families on one face can look inconsistent.
- No card back: a reminder when a deck has no back design.
- Placeholder art: pictures that came from the AI studio and may need replacing.
- Missing images: image elements whose source file is missing from the project (deleted from the asset store).
- Empty AI art: image elements that have an AI prompt set but no picture yet.
- No background set: card faces with no background element will export with a white background. This is fine for some designs, but may not be intentional.
- Broken spreadsheet links: elements linked to a column name that does not exist in your spreadsheet.
Each validation issue that references a specific element includes a Go to button. Clicking it switches to the correct face and selects the element on the canvas, so you can see exactly what needs fixing without hunting for it manually.
Tip: Proof checks the entire project, not just the card you are looking at. Run it on the whole game before your final export.
Service & Platform Presets
The Designing for picker at the top of the card size chooser (Card size in the game menu) sets the target service for your project. It changes which sizes are suggested and the default settings for that service, and never locks the project.
Print services:
- TheGameCrafter
- MakePlayingCards
- DriveThruCards
- Print & Play
- BoardGamesMaker
- AdMagic / QP
Digital platforms:
- Tabletop Simulator
- Tabletop Playground
- Screentop.gg
- PlayingCards.io
- VASSAL
- TaleSpire
Each preset adjusts the extra edge, the safe area, the recommended export format, and the resolution. You can still override any individual setting afterward.
Custom Dimensions
If you are designing for a non-standard card size that is not covered by Chitmunk's 200+ built-in component types, use the Custom size option at the bottom of the card size chooser. Set a width and height in inches, from 0.25" up to 54".
- The Custom size window also asks for the extra edge (bleed) and safe zone in inches, so you set the guides yourself.
- Every plan exports at 300 DPI.
- All export formats (PNG, JPEG, WebP, PDF, TTS) work with custom dimensions.
Tips
- Always check your cards before a final export. Catching errors in the tool is faster than discovering them after a print run.
- Use PNG for anything going to a print-on-demand service. JPEG and WebP are better suited for digital distribution, online stores, and prototyping tools.
- Check your print service's specific requirements for file format, color mode (RGB vs. CMYK), and maximum file size before exporting.
- Use spreadsheet column values in file names (e.g.,
{{Name}}or{{CardID}}) to keep exported files organized and easy to match back to your spreadsheet. - Check the sample preview in the export window to verify colors and sides before saving a large deck.