Board game design glossary

Plain-language definitions for 30 terms designers run into — from bleed and CMYK to point salad and MOQ. Each entry links back to the place in Chitmunk where the concept matters.

Print specs

  • Bleed

    Bleed is the portion of a card design that extends past the cut line, so a small misalignment in the cutting machine doesn't leave a white edge along the border.

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  • Safe zone

    The safe zone is the inner area of a card where text and important artwork are guaranteed to be visible after the printer cuts.

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  • CMYK

    CMYK is the four-ink color model — Cyan, Magenta, Yellow, and Key (black) — that professional printers use to reproduce color on paper.

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  • DPI

    DPI ("dots per inch") is the resolution measurement that determines how sharp a printed card will look.

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  • RGB

    RGB is the three-channel color model — Red, Green, Blue — used by every screen and most digital art tools.

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  • Vector vs raster

    Vector art is built from math — points, lines, and curves — and scales to any size without losing sharpness.

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  • Crop marks

    Crop marks are short lines printed at each corner of a card (just outside the trim line) that show the printer exactly where to cut.

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  • Dieline

    A dieline is the flat outline of a folded component — a tuck box, game box, or insert — showing the printer where to cut, where to fold, and where to apply glue.

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  • Poker card size

    Poker is the most common board game card size: 2.5" × 3.5" (63.5 × 88.9 mm) trimmed.

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  • Tarot card size

    Tarot is the largest standard board game card size: 2.75" × 4.75" (69.85 × 120.65 mm) trimmed.

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Game components

  • Tuck box

    A tuck box is a small folded cardboard box with a tucked flap (instead of a glued top) that holds a deck of cards.

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  • Sleeve

    A sleeve is a clear plastic protector slid over a card to prevent wear and tear, hide back markings, and standardize feel across a deck.

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  • Mini card

    A mini card is a small board game card size: 1.75" × 2.5" (44.45 × 63.5 mm) trimmed.

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  • Bridge card

    A bridge card is a standard card size of 2.25" × 3.5" (57.15 × 88.9 mm) trimmed — slightly narrower than poker.

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  • Hex grid

    A hex grid is a board layout made of six-sided cells.

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  • Standee

    A standee is a flat printed character or token that slots into a plastic or cardboard base so it stands upright on the table.

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Game mechanics

  • Deck-builder

    A deck-builder is a game where every player starts with a small identical deck and acquires new cards during play to build a stronger, personalized deck over the course of the match.

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  • Drafting

    Drafting is a mechanic where players take turns picking cards from a shared pool — or from a hand that rotates around the table — to build their own set or strategy.

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  • Set collection

    Set collection is a scoring mechanic where players gather matching or complementary cards or items, scoring more for completing or extending a set.

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  • Worker placement

    Worker placement is a mechanic where players take turns placing a limited number of "worker" tokens on action spaces on a shared board.

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  • Area control

    Area control (sometimes called area majority) is a mechanic where players compete to have the most units, tokens, or influence in defined regions of a shared board.

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  • Action points

    Action points (often "AP") is a turn structure where each player gets a fixed budget per turn and spends those points on a menu of actions with different costs.

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  • Asymmetric

    An asymmetric game is one where players start with different abilities, resources, or even different victory conditions, instead of identical opening positions.

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  • Point salad

    Point salad is a game design pattern where many small, overlapping scoring tracks layer over the same actions.

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Industry & publishing

  • CCG vs LCG vs TCG

    CCG (Collectible Card Game) and TCG (Trading Card Game) are interchangeable terms for games sold in randomized booster packs — what's in each pack is a surprise, and rarity creates a secondary trading market.

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  • Print and play

    Print and play (often abbreviated PnP) is a game distributed as a PDF or image set that players print at home, cut out, and assemble themselves.

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  • Tabletop Simulator

    Tabletop Simulator (often "TTS") is a digital sandbox on Steam that simulates a physical tabletop — players drag cards, roll dice, and flip tokens with full 3D physics.

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  • TheGameCrafter

    TheGameCrafter (often "TGC") is a US-based print-on-demand service that prints and ships board game components — cards, boxes, boards, tokens — in single-unit quantities, with no minimum order.

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  • Sell sheet

    A sell sheet is a one-page summary used to pitch a board game to publishers, retailers, or Kickstarter backers.

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  • MOQ

    MOQ ("minimum order quantity") is the smallest production run a manufacturer will accept.

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