Dice Face Designer
What Is a Dice Face Designer?
Every board game with custom dice needs a way to design what appears on each face. Whether you are building resource dice with unique symbols, combat dice with hit-and-miss icons, or classic numbered dice in your game's color palette, the dice face designer lets you configure each face visually and export print-ready artwork.
Chitmunk's dice face generator handles the geometry for you. Pick a die type, choose a display mode, adjust the colors, and the generator renders a clean, proportional face that you can place directly on your card or component canvas. No hand-drawing polygons, no fiddling with vertex coordinates.
Supported Die Types
The generator supports six standard polyhedral dice:
- D4 — triangular face, ideal for small modifier dice and damage rolls.
- D6 — the classic cube with a rounded-corner square face. By far the most common custom die in board games.
- D8 — diamond-shaped face, popular in RPG-inspired games and combat systems.
- D10 — diamond face, used for percentile rolls and decks-and-dice hybrid games.
- D12 — dodecagonal face, a satisfying shape for special action dice or zodiac-themed games.
- D20 — triangular face like the D4, but associated with high-variance dramatic moments in tabletop RPGs and dungeon crawlers.
Each die type draws the correct geometric outline automatically. Switch from a D6 to a D12 and the background shape updates instantly.
Display Modes
The dice face generator offers four display modes, each suited to different game designs:
- Pips — traditional dots arranged in the standard D6 patterns (1 through 6). Instantly recognizable and fast to read at a glance during gameplay.
- Numbers — a centered numeral on each face. Works for any die type and scales cleanly from D4 through D20.
- Icons — assign a custom image to each face. Upload sword icons for attack faces, shield icons for defense, resource symbols for gathering dice, or any artwork from your project.
- Icon Pips — combines the pip layout with your custom icon instead of dots. Great for resource dice where you want 1-6 wood symbols, or combat dice showing 1-3 hits.
Configuration Options
Every face is configurable through the generator modal:
- Face value — select which face (1 through the die's maximum) you are designing.
- Background color — the fill color behind the pips, numbers, or icons.
- Pip/number color — the foreground color for dots and text.
- Border color and width — the outline surrounding the die face shape.
- Corner radius — on D6 faces, control how rounded the corners are, from sharp squares to nearly circular.
Use Cases
Worker Placement Dice
Design dice where each face represents a different action: gather, build, trade, recruit. Use icon mode to assign a unique symbol per face, then export as a sticker sheet or send to a print-on-demand manufacturer.
Combat and Conflict Dice
Build hit/miss/critical dice with custom probabilities. A D6 with three sword faces, two shield faces, and one blank creates a 50/33/17 split. Design each face, see the result on your card component, and iterate without leaving the editor.
Resource Dice
Economic and engine-building games often use dice to determine resource production. Design faces showing 1-3 wheat, 1-3 ore, or any resource your game needs, using icon pips mode for visual clarity.
Reference Cards for Standard Dice
Even if your game uses off-the-shelf dice, you might need reference cards showing "on a 4-6, gain a resource" with a visual of the die face. The generator creates clean, consistent face graphics that match your game's art direction.
How It Works in the Editor
Open the editor, click Generators in the toolbar, and select Dice Face from the generator palette. The configuration modal opens with a live preview. Choose your die type, set the face value, pick a display mode, and adjust colors. Click Apply and the dice face appears on your canvas as a resizable element.
To design a complete set of faces, add one generator element per face value. Arrange them on a sticker sheet component or place them on individual cards. Each face is independently configurable, so face 1 can use pips while face 6 uses a custom icon.
Combined with CSV data binding, you can template dice face cards where the face value changes per row, automatically generating a complete set of face designs from a spreadsheet.
Try it now
Design your first custom die face in under a minute. Open the editor, add a Dice Face generator, and start configuring.
Open the Editor →